Tuesday, April 29, 2008
Questionable Lessons
The Coming of Batman Alpha
In June, Heroclix will be releasing a mini set of clix centered on Batman. It's intended to be used as a gateway to Heroclix for new players, and will be available in more mass-market venues, so initially I'm expecting them to show up in spots such as Target and/or Wal-Mart.
The booster format will be four characters, a Batman in each booster, the Batman piece visible. There will be character cards, but no Feats or Battlefield Conditions. There will be no Special Powers, though there will be character cards. There will be keywords for theme team consideration for when players integrate these pieces into regular Heroclix play. The character cards will allow those who play under the vastly simplified Alpha rules to play without referencing a Powers and Abilities Card since it will explain the power mechanics; more on that shortly. There will be no Team Abilities.
It will be a 30-piece set - 31 if one counts a Batman version they'll apparently be using to lure people in to a special event - using previously issued sculpts with new point costs and dials. Nothing in the set will have a rarity level higher than Rare, so they should all be easy to come by.
My initial observations about the expansion are as follows:
Bringing people into a game and teaching them not only different rules, but significantly different mechanics, is probably not the best way to get them to play the full and official game of Heroclix. (Take a look at the power key, updated as far as I have info to do so, and ask how many players will want to go back to half-Speed Charge and Running Shot, or leave behind Evade or Cover, or drop the wonderfully passive protection of Alpha's version of Outwit, among others.)
While the Batman family of characters will be affected badly by the lack of the Batman TA's perma-stealth, the Batman enemies have a better chance of being more solid pieces without that TA adding points and dragging them down.
This is a good opportunity for newer players to get hold of versions of rare sculpts such as Oracle and especially Alfred.
Here is a key of the known Alphaclix powers. While some, such as Toughness, appear to work as Heroclix players expect, most of the others are altered:
Batman
rookie 50 pts
keywords: Gotham City, Justice League of America
skills: Running Shot, Leap, Toughness, Leadership
Batman (Icons starter)
Veteran 70 pts
Keywords: Detective, Gotham City, JLA, Justice League, Outsiders
Skills: Leap, Charge, Cover, Outwit
The Masked Manhunter (Batman Legacy?)
Veteran 60 pts
Keywords: Detective, Gotham City
Skills: Stealth, Mastermind, Shape Change, Outwit
The Caped Crusader (Dark Knight Convention clix?)
Rookie 50 pts
Keywords: Gotham City, Martial Artist
Skills: Flurry, Evade, Toughness, Expert Punch
The Batman (Origins)
Experienced 60 pts
Keywords: Detective, Gotham City, Martial Artist
Skills: Charge, Leap, Cover, Outwit
The Boy Wonder (Tim Drake - Icons?)
Veteran 60 pts
Keywords: Gotham City, Teen, Teen Titans
Skills: Leap, Charge, Weaken, Evade, Rally
Nightwing (Hypertime?)
Veteran 70 pts
Keywords: Gotham City, Teen Titans
Skills: Leap, Charge, Evade, Super Senses, Leadership
Batgirl (Barbara Gordon- Unleashed)
Rookie 30 pts
Keywords: Detective, Gotham City
Skills: Leap, Evade, Super Reflexes
Robin (Robin - Icon starter?)
Rookie 30 pts
Keywords: Detective, Gotham City, Teen
Skills: Leap, Cover
The Clown Prince of Crime (Joker - Legacy)
Veteran 70 pts
Keywords: Gotham City, Monster
Skills: Charge, Poison, Shape Change, Exploit Weakness, Evade
The Joker (starter) (Icons)
Experienced 40 pts
Keywords: Gotham City
Skills: Explosion, Poison, Mastermind, Evade
Harley Quinn (starter) (Icons)
Rookie 30 pts
Keywords: Gotham City
Skills: Stealth, Super Senses, Expert Shot
Catwoman (Hypertime? Hypertime unique?)
Experienced 40 pts
Keywords: Gotham City
Skills: Stealth, Flurry, Slash, Outwit
Mr. Freeze (Legacy)
Experienced - 60 pts.
Keywords: Gotham City, Scientist
Skills; Bind, Weaken, Expert Shot
Riddler (Hypertime)
Rookie 60 pts
Keywords: Gotham City
Skills: Cover, Good Luck, Super Senses
Penguin (Cosmic Justice)
Experienced 40 pts.
Keyword: Gotham City, Politician
Skills: Force Blast, Cover, Shield, Rally
Killer Croc (Unleashed)
Experienced 90 pts
Keywords: Brute, Gotham City, Monster
Skills: Charge, Slash, Toughness
Bane (Hypertime)
Experienced 70 pts
Keyword: Brute
Flurry, Charge, Super Strength, Toughness
Poison Ivy (Cosmic Justice)
Experienced 50 pts
Keywords: Gotham City, Scientist
Skills: Mind Control, Poison
Ra's Al Ghul (Icons?)
Experienced 80 pts
Keywords: Gotham City, League of Assassins
Skills: Stealth, Slash, Mastermind, Regeneration
Scarecrow (Icons?)
Experienced, 60 pts.
Gotham City Scientist
Mind Control, Mind Blast, Mastermind
Two-Face (Cosmic Justice)
Experienced 60 pts
Keywords: Gotham City
Skills: Cover, Mastermind, Leadership, Heal
Commisioner Gordon (Hypertime)
Veteran 50 pts.
Keywords: Gotham City, Police
Skills: Bind, Defend, Leadership
Mad Hatter (Hypertime)
Experienced 50 pts
Keywords: Gotham City
Skills: Mind Control, Cover, Leadership
Talia (Legacy)
Experienced 20 pts
Keywords: Gotham City, League of Assassins
Skills: Flurry, Slash
Clayface (Collaterial Damage)
Veteran, 60 pts.
Keywords: Brute, Gotham City
Skills: Bind, Toughness, Shape Change
Oracle (Legacy)
Veteran 50 pts
Keywords: Detective, Gotham City, JLA
Skills: Mind Control, Shield, Leadership, Rally
Alfred (Origin)
Veteran 40 pts
Keyword: Gotham City
Skills: Stealth, Explosion, Heal
GCPD (Hypertime)
Rookie 20 pts.
Keywords: Gotham City, Police
Skills: Bind
Huntress (Hypertime)
Experienced 40 pts.
Keywords: Gotham City, JLA, Martial Artist
Skills: Running Shot, Cover
The Dynamic Duo (Batman and Robin duo) (Justice League)
Veteran 80 pts
Keywords: Gotham City
Skills: Charge, Flurry, Toughness, Outwit
The Coming of Batman Alpha
In June, Heroclix will be releasing a mini set of clix centered on Batman. It's intended to be used as a gateway to Heroclix for new players, and will be available in more mass-market venues, so initially I'm expecting them to show up in spots such as Target and/or Wal-Mart.
The booster format will be four characters, a Batman in each booster, the Batman piece visible. There will be character cards, but no Feats or Battlefield Conditions. There will be no Special Powers, though there will be character cards. There will be keywords for theme team consideration for when players integrate these pieces into regular Heroclix play. The character cards will allow those who play under the vastly simplified Alpha rules to play without referencing a Powers and Abilities Card since it will explain the power mechanics; more on that shortly. There will be no Team Abilities.
It will be a 30-piece set - 31 if one counts a Batman version they'll apparently be using to lure people in to a special event - using previously issued sculpts with new point costs and dials. Nothing in the set will have a rarity level higher than Rare, so they should all be easy to come by.
My initial observations about the expansion are as follows:
Bringing people into a game and teaching them not only different rules, but significantly different mechanics, is probably not the best way to get them to play the full and official game of Heroclix. (Take a look at the power key, updated as far as I have info to do so, and ask how many players will want to go back to half-Speed Charge and Running Shot, or leave behind Evade or Cover, or drop the wonderfully passive protection of Alpha's version of Outwit, among others.)
While the Batman family of characters will be affected badly by the lack of the Batman TA's perma-stealth, the Batman enemies have a better chance of being more solid pieces without that TA adding points and dragging them down.
This is a good opportunity for newer players to get hold of versions of rare sculpts such as Oracle and especially Alfred.
Here is a key of the known Alphaclix powers. While some, such as Toughness, appear to work as Heroclix players expect, most of the others are altered:
Charge: If you move and punch, use your full speed.And here's what we know about the actual pieces in the set. No ranges, targets or stats, and one of these Batman pieces will not be in the boosters, but it's a good start. There are some at least initially promising pieces in here:
Cover: After attack, move up to 2.
Expert Punch: Replaces CCE - deal +2 damage.
Explosion: If you hit an enemy, deal 1 damage to every enemy adjacent to it.
Evade: After an attack, move up to 4.
Flurry: Once each turn if you hit with a punch, you can punch another enemy.
Force Blast: After you damage an enemy with an attack, you move the enemy to an adjacent open square.
Good Luck: Reroll dice once when you attack; use the new result.
Heal: Instead of attacking, give an adjacent friend 2 health.
Mastermind: You can be attacked only once each turn.
Mind Control: If attack hits, move enemy up to its speed instead of dealing damage.
Outwit: Enemies can't use attack powers against you.
Poison: Instead of attacking, deal 1 damage to all enemies adjacent to you.
Rally: Friends adjacent to you get +1 attack and +1 defense.
Shield: Add +2 defense when an enemy shoots at you.
Slash: If you roll doubles and hit with a punch, deal +2 damage.
Stealth: If you're in hindering terrain, you can't be shot at.
Super Strength: If you punch while in or adjacent to hindering terrain, add +1 damage
Toughness: Reduce damage taken by -1.
Weaken: Enemies that begin their turn adjacent to you can't move and attack. Enemies that move on their turn can't attack only you.
Batman
rookie 50 pts
keywords: Gotham City, Justice League of America
skills: Running Shot, Leap, Toughness, Leadership
Batman (Icons starter)
Veteran 70 pts
Keywords: Detective, Gotham City, JLA, Justice League, Outsiders
Skills: Leap, Charge, Cover, Outwit
The Masked Manhunter (Batman Legacy?)
Veteran 60 pts
Keywords: Detective, Gotham City
Skills: Stealth, Mastermind, Shape Change, Outwit
The Caped Crusader (Dark Knight Convention clix?)
Rookie 50 pts
Keywords: Gotham City, Martial Artist
Skills: Flurry, Evade, Toughness, Expert Punch
The Batman (Origins)
Experienced 60 pts
Keywords: Detective, Gotham City, Martial Artist
Skills: Charge, Leap, Cover, Outwit
The Boy Wonder (Tim Drake - Icons?)
Veteran 60 pts
Keywords: Gotham City, Teen, Teen Titans
Skills: Leap, Charge, Weaken, Evade, Rally
Nightwing (Hypertime?)
Veteran 70 pts
Keywords: Gotham City, Teen Titans
Skills: Leap, Charge, Evade, Super Senses, Leadership
Batgirl (Barbara Gordon- Unleashed)
Rookie 30 pts
Keywords: Detective, Gotham City
Skills: Leap, Evade, Super Reflexes
Robin (Robin - Icon starter?)
Rookie 30 pts
Keywords: Detective, Gotham City, Teen
Skills: Leap, Cover
The Clown Prince of Crime (Joker - Legacy)
Veteran 70 pts
Keywords: Gotham City, Monster
Skills: Charge, Poison, Shape Change, Exploit Weakness, Evade
The Joker (starter) (Icons)
Experienced 40 pts
Keywords: Gotham City
Skills: Explosion, Poison, Mastermind, Evade
Harley Quinn (starter) (Icons)
Rookie 30 pts
Keywords: Gotham City
Skills: Stealth, Super Senses, Expert Shot
Catwoman (Hypertime? Hypertime unique?)
Experienced 40 pts
Keywords: Gotham City
Skills: Stealth, Flurry, Slash, Outwit
Mr. Freeze (Legacy)
Experienced - 60 pts.
Keywords: Gotham City, Scientist
Skills; Bind, Weaken, Expert Shot
Riddler (Hypertime)
Rookie 60 pts
Keywords: Gotham City
Skills: Cover, Good Luck, Super Senses
Penguin (Cosmic Justice)
Experienced 40 pts.
Keyword: Gotham City, Politician
Skills: Force Blast, Cover, Shield, Rally
Killer Croc (Unleashed)
Experienced 90 pts
Keywords: Brute, Gotham City, Monster
Skills: Charge, Slash, Toughness
Bane (Hypertime)
Experienced 70 pts
Keyword: Brute
Flurry, Charge, Super Strength, Toughness
Poison Ivy (Cosmic Justice)
Experienced 50 pts
Keywords: Gotham City, Scientist
Skills: Mind Control, Poison
Ra's Al Ghul (Icons?)
Experienced 80 pts
Keywords: Gotham City, League of Assassins
Skills: Stealth, Slash, Mastermind, Regeneration
Scarecrow (Icons?)
Experienced, 60 pts.
Gotham City Scientist
Mind Control, Mind Blast, Mastermind
Two-Face (Cosmic Justice)
Experienced 60 pts
Keywords: Gotham City
Skills: Cover, Mastermind, Leadership, Heal
Commisioner Gordon (Hypertime)
Veteran 50 pts.
Keywords: Gotham City, Police
Skills: Bind, Defend, Leadership
Mad Hatter (Hypertime)
Experienced 50 pts
Keywords: Gotham City
Skills: Mind Control, Cover, Leadership
Talia (Legacy)
Experienced 20 pts
Keywords: Gotham City, League of Assassins
Skills: Flurry, Slash
Clayface (Collaterial Damage)
Veteran, 60 pts.
Keywords: Brute, Gotham City
Skills: Bind, Toughness, Shape Change
Oracle (Legacy)
Veteran 50 pts
Keywords: Detective, Gotham City, JLA
Skills: Mind Control, Shield, Leadership, Rally
Alfred (Origin)
Veteran 40 pts
Keyword: Gotham City
Skills: Stealth, Explosion, Heal
GCPD (Hypertime)
Rookie 20 pts.
Keywords: Gotham City, Police
Skills: Bind
Huntress (Hypertime)
Experienced 40 pts.
Keywords: Gotham City, JLA, Martial Artist
Skills: Running Shot, Cover
The Dynamic Duo (Batman and Robin duo) (Justice League)
Veteran 80 pts
Keywords: Gotham City
Skills: Charge, Flurry, Toughness, Outwit
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