Wednesday, January 9, 2008
I haven't put anything since before Thanksgiving -- never even running a post on Mutations & Monsters post-release -- but I'm in the mood for at least a little catch-up and early considerations for this next, DC set, due to hit stores February 20th.
Ultimately, this, as with most of my blog entries, is a place for me to collect my thoughts on an issue. Hopefully it'll be of some passing interest to someone else, but if so that's a bonus. Here I'm in a run-up to whatever buying decision I'll be making on the set.
So far the Crisis gallery only has six items in it.
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As a side note on the piece, while I understand the thematic interest in having this piece represent those Batman/Superman team-ups, would it have been such an affront to have included some form of Justice League keyword? At it stands they're only open for Detective, Gotham City, Metropolis and Reporter theme teams. Granted, any theme team they'd be a part of would have to be huge and include a good number of low-point pieces, but I'm all about the options in this game.
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At 245 points, the rare (piece #42) Mordru is ones sanity demands one put 25 points for Fortitude on in order to protect what those points were spent on. The lack of any move and attack powers will most likely mean considerable time as a target. Indeed, while it's still around (Armor Wars will be retiring this summer) I'd be tempted to go whole hog and spend another 25 points on Repulsor Shield. While Fortitude imparts protection from Outwit and Exploit Weakness, Repulsor Shield extends that protection to Force Blast, Psychic Blast and and Ranged Combat Expert.
It would help if we had a clarification whether he has the 10 range Seth mentions in his write-up or the 12 shown on their site.
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To be honest, I don't care about Batwoman enough to spend the time on the piece just now, so the confusion from having at least the base in the picture on their site plainly being for Batgirl, with a seventy-something point value and the Batman Ally TA... I'll at least wait until clearer info is up for her.
As for the Kid Flash (Wally West), this is a neat-o little 45 point piece, which I think sufficiently highly of to take the time to represent it below:
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Dawnstar's an effective addition to the Legion of Superheroes team. At 60 points she's a flying Hypersonic Speed (via the Special Power: Tracker) piece with front-loaded Willpower and another Special Power, Quarry, which lets her choose one opposing piece at the start of the game which her and all of her teammates get a +1 against to their Attack Values. While her maximum Damage of 2 won't see her striking fear into the hearts of pieces with Invulnerability or Impervious, she's going to be very useful. Cheesy players may decide to play more than one of her, since (unless it's FAQed away) her Quarry could be stackable. Put two of her on the team and one could either get a +1 boost against two of the opposing pieces or a +2 to one, if there's someone with a high Defense Value to crack.
It's going to take a little time to get used to fliers not having flight stands anymore. I know that the case was there Mordru and the World's Finest team above, but it really stands out when someone with wings comes up.
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General write-ups for Harbinger, Uncle Sam and the Infinite Crisis Event Dial were really the first things given to us, just before the holidays. I've still not used any of the Event Dials -- more a matter of opportunity than desire -- and the final call on Harbinger and Uncle Sam awaits seeing their stats; How cool dial tricks and options are vary considerably with the stats.
So far the only confirmed pieces are:
Commons:
#2 Classic Titans Kid Flash
#7 Jericho
Uncommons:
#17 Red Hood (Jason Todd)
#19 Batwoman
#22 Dawnstar
Rares:
#35 Uncle Sam (Transporter) 140 pts
#39 Harbinger 50 pts
#42 Mordru
Super-Rares:
#53 Black Adam
#60 Monitor
Spectre (Giant) Super-Rare
Nightwing (disco costume)and Starfire (Duo) Super-Rare
And those we don't yet know the rarity of:
Superman (unknown version)
Batman (unknown version)
Forerunner
Flash (Barry)
Wonder Woman (Titans of Tomorrow Armor?)
Green Lantern (Kyle Rayner - new costume)
"evil" Mary Marvel
Supernova
At 20 -- many of them still very poorly defined -- that's theoretically one third of the set. Still, only five of those are full reveals. It's still far too scant a list of info for me to make any order decisions about.
Going back to this past November, we had a sneak peek article in a gaming magazine that was really more of a press release, given that it was written by Brand Manager Mark Tuttle (click on the image for a larger view):
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... the key points of which are that this set will contain:
* A character that's over 300pts
* TWO Full superhero teams
* ONE Full super villian team
* ONE double based figure
* more than one giant
* more than one Duo figure
Of course, we don't know if counted among the giants will be Uncle Sam, who gains giant status, or Harbinger, who gains Duo status, each at some point on their dials due to Special Powers.
Current front-runners for the 300+ piece are the new Spectre and Superman Prime. I'm hoping for the latter, as it'll be more representative of a piece with Silver Age Superboy/man abilities, and I'm hoping to have a Spectre I might more readily field as part of a Golden Age JSA team and be able to play the team at or below 700 points.
Hopefully the accelerated previews we're seeing this week will continue, with a main write-up and official sneak peek happening each Friday.
So far the set's looking good, but I've not been bowled over yet. The new rarity scheme is making cold-buy collecting problematic -- something I've talked a bit about before and plan to again when I do a quick catch-up piece on Mutations & Monsters perhaps later this week.
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